Spyfall
Find the spy among you or blend in without being caught.
- players
- 3–12 players
- Social deduction
- ~10 min
Eleven games you can play straight in the browser — one on one or with a full group. Create a room, send your friends the link and start: nothing to install, no account required.
All eleven games work the same way: the host creates a room, everyone else joins by link or code. What differs is how many people you need, how long a match runs, and what it asks of you — listening closely, counting quickly, or bluffing with a straight face.
Below is a short guide to picking one for the situation you are actually in. Each game page then covers the full rules, tactics and the mistakes people usually make.
Find the spy among you or blend in without being caught.
Speed defusal. Who clears the grid first?
Geography quiz. Guess the flag pixel by pixel.
Classic tactics. Sink the enemy fleet.
Bluff, intrigue, influence. Be the last one standing.
Race to the far side — or drop a wall and send your rival the long way around.
Draw a line between two dots and close a box. Close one and you go again.
Trap a line of your rival between two of yours and the discs turn over.
Name the Wikipedia article by opening it word by word.
Guess when the photo was taken — the year, or even the day.
Name the song from a snippet that grows with every try.
Spyfall is the only game here that gets better the more people join — five to twelve. It needs no reflexes and no knowledge, just conversation, so a mixed group can all play at once.
Battleship is the classic duel, decided by how you lay out the fleet and how you search. Coup also works with two, though it comes alive from four upwards.
Minesweeper and Flager give everyone identical conditions and compare the result. In Minesweeper each player has their own grid, generated the same; in Flager everyone shares one chain of flags and one clock.
Minesweeper and Flager both work without opponents — one as the classic puzzle, the other as geography practice. Solo results are tracked separately from multiplayer.
A round of Spyfall or Flager fits into roughly ten minutes. Coup and Battleship run a little longer — plan for about fifteen.
Spyfall. The rules take a minute to explain, no skill is required, and the conversation carries the match on its own.
Yes, every game runs in a mobile browser. Minesweeper and Battleship are more comfortable on a large screen; the rest play equally well anywhere.
They get time to come back — the platform tracks presence and only removes a player after a grace period. In turn-based games the turn order does not stall meanwhile.
Yes. Enable privacy when creating it and set a password. The room still appears in the list, but only someone with the password can enter.